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AI Insights · Timothy · October 2021

Top 5 Celebrity Games on Android in France - Q3 2021

An overview of the performance of the top 5 celebrity-themed games on Android in France during Q3 2021, based on data from Sensor Tower.

Top 5 Celebrity Games on Android in France - Q3 2021

In the third quarter of 2021, the top 5 celebrity-themed games on the Android platform in France exhibited varying trends in terms of weekly downloads, revenue, and active users. Here is a detailed look at the performance of each game.

Idle Streamer - Tuber game from Wazzapps global limited saw a peak in weekly downloads at approximately 8.5K in the first week of August, before gradually declining to around 3.4K by the end of September. Weekly revenue showed fluctuations, peaking at around $116 in late July and maintaining an average of $77 throughout the quarter. The game's weekly active users peaked at 17.1K in early August, then steadily decreased to about 9.1K by the end of the quarter.

Streamer Life! by Ruby Games AS experienced a significant increase in weekly downloads, reaching around 8.1K in late August. However, the downloads dropped to approximately 2.1K by the end of September. Active users followed a similar trend, peaking at 10.6K in late August and decreasing to around 3.2K by the end of September.

Vlogger Go Viral: Tuber Life from Tapps Games showed a steady performance with weekly downloads peaking at about 2.3K in mid-July. The downloads saw a decline towards the end of the quarter, averaging around 821 per week. Weekly active users peaked at around 4.4K in mid-July and gradually decreased to approximately 1.9K by the end of September. Weekly revenue was relatively stable, with a peak of $42 in early August.

Idle Streamer! by MOONEE PUBLISHING LTD had its weekly downloads peak at around 1.6K in mid-July, before declining to approximately 355 by the end of September. The game's active users peaked at around 3.9K in mid-July and steadily decreased to about 1.3K by the end of the quarter. Revenue remained minimal throughout the period.

BTS WORLD from Netmarble showed consistent performance in weekly revenue, peaking at approximately $3.4K at the end of June and maintaining an average of around $1K by the end of September. Weekly downloads remained stable, averaging around 393 by the end of the quarter. Active users saw a slight decline from 7.3K at the end of June to approximately 6.3K by the end of September.

The data for these games comes from Sensor Tower, and more detailed insights can be found on their platform.


Sensor Tower's platform is an enterprise-level offering. Interested in learning more?


Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: October 2021